![]() ![]() It’s a terrifically exhausting sequence that demands careful spending of abilities and the mid-air dash maneuver to dodge and reposition yourself for reloads. ![]() The last chapter mercilessly throws a variety of jumping, somersaulting, flying, cloaked, ranged, and melee aliens and soldiers at you alongside enemies that, similar to the Goliaths in BL2, enter a cocoon state and level up if you don’t kill them quickly enough. Chasing him without shocking yourself and fending off his airborne minions was frantic and tough. Combat is occasionally great-one of the first bosses pounces and floats between a bunch of indoor platforms, some of which are electrified. ![]() The problem with mechanically simple missions is that their fun relies entirely on funny dialogue and interesting firefights, both of which are inconsistent throughout The Pre-Sequel. ![]()
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